Uses of Class
org.argouml.uml.diagram.sequence.Node

Packages that use Node
org.argouml.uml.diagram.sequence Provides a Sequence diagram capability. 
org.argouml.uml.diagram.sequence.ui Classes to implement a uml Sequence diagram using GEF, plus go rules for the navigator pane. 
 

Uses of Node in org.argouml.uml.diagram.sequence
 

Subclasses of Node in org.argouml.uml.diagram.sequence
 class ActivationNode
          An Activation Node for the sequence diagram.
 class EmptyNode
          An Empty Node for the sequence diagram.
 class LinkNode
          A Link Node for the sequence diagram.
 class ObjectNode
          An Object Node for the sequence diagram.
 

Uses of Node in org.argouml.uml.diagram.sequence.ui
 

Methods in org.argouml.uml.diagram.sequence.ui that return Node
 Node FigObject.nextNode(Node node)
          Returns the node that's next to the given node.
 Node FigObject.previousNode(Node node)
          Returns the node that's before the given node in the nodes list.
 

Methods in org.argouml.uml.diagram.sequence.ui with parameters of type Node
 void SequenceDiagramLayout.addNode(int position, Node node)
           
private  int FigObject.getYCoordinate(Node node)
           
private  int FigObject.getYCoordinateForActivationBox(Node node, boolean start)
           
 List FigObject.getActivationNodes(Node node)
          Returns a list with all nodes that belong to the same activation as the given node.
 int FigObject.getIndexOf(Node node)
          Returns the index of a given node.
 void FigObject.makeActivation(Node startNode, Node endNode)
          See makeActivation(int startIndex, int endIndex)
 Node FigObject.nextNode(Node node)
          Returns the node that's next to the given node.
 Node FigObject.previousNode(Node node)
          Returns the node that's before the given node in the nodes list.
 void FigObject.setNode(int index, Node node)
          Sets the given node on the given index in linkPositions.
 List FigObject.getPreviousActivation(Node node)
          Returns a list with the start, end and all nodes in between them of the activation that is prior to the given node.
 void FigObject.addNode(int position, Node node)
           
 



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