jdl-api-cpp-3.4.4
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glite::jdl::NodeStruct Struct Reference

#include <glite/jdl/adconverter.h>

Public Member Functions

 NodeStruct ()
 
 NodeStruct (std::string *name)
 
 NodeStruct (const NodeStruct &node)
 
 ~NodeStruct ()
 
NodeStructoperator= (const NodeStruct &node)
 

Data Fields

std::string * name
 
std::vector< NodeStruct * > childrenNodes
 

Detailed Description

Used to design the dependency structure among the nodes of a dag. Each node specifies its name and all the nodes that directly depend on it. when the name is NULL this structure does not represent an actual node, but it lists all the nodes that don't depend on any other node.

Constructor & Destructor Documentation

glite::jdl::NodeStruct::NodeStruct ( )

Default Constructor

glite::jdl::NodeStruct::NodeStruct ( std::string *  name)

Name Constructor

glite::jdl::NodeStruct::NodeStruct ( const NodeStruct node)

Copy Constructor

glite::jdl::NodeStruct::~NodeStruct ( )

Distructor

Member Function Documentation

NodeStruct& glite::jdl::NodeStruct::operator= ( const NodeStruct node)

Operator =

Field Documentation

std::vector< NodeStruct* > glite::jdl::NodeStruct::childrenNodes

The list of all the node that depend on this node (0-size vector if empty)

std::string* glite::jdl::NodeStruct::name

The name of the node


The documentation for this struct was generated from the following file: